Tag: development

The Time It Takes To Build A Time Machine

Apologies for the lack of updates this week, it’s been a busy one, with easter and University work (more on that soon) taking up a lot of my time.

Today’s blog post is about how an idea went from concept to being live on the web within less than a few hours, and within a day having received over 30,000 unique hits.

The time it takes to build a time machine is (according to j0n.org) merely a few hours, as Jon has, in the space of a short few days gone from concept, to approaching a developer and having the site up and running and successfully having people from all over the globe using the service; which is an email time machine. Send an email to yourself in the future, sure such sites already exist, but the impressive thing here (for me at least) is the rate in which the site was created and fully working.

Time Machine

You can check out Jon’s posts about the sites creation here and an even view a quick update here. Looking for a developer, then this is the guy who made the site in record time, and finally of course, here is the time machine its self. Impressive web development.

UPDATE: TimeMachiner has now been sold.

Gamebrit is coming…

Apologies for the lack of updates in the past week, it’s been a busy one!

Goal number eight in my goals for 2008 is to launch gaming site Gamebrit, I briefly mentioned it in the linked blog entry, but today I am going to go into more details as to what to expect.

Development on the site began just before Christmas, with the basic design being completed (see blog image for a sneak peak). The site is currently functioning and running on a good content management system, currently I am just adding content, and of course games into the database, which is taking far more time than I would like. I could outsource this menial work, but trying to keep costs down is key.

The site, as you may have guessed is going to focus on gaming, specifically within the UK. I hope to eventually be able to interview, and run features on UK game development houses and studios. I have successfully gained a foot in the UK gaming industry before (although a small one) so I see no reason why I cannot do it again with a more focused site.

In addition to the aforementioned CMS, which I will touch upon in more detail in a later post, I will also be implementing a forum to hopefully gain some community around the site; a collection of UK gamers, interested in the development of the UK in the gaming industry, oh and bloody good writing.

I initially wanted the site to be ready this month, but due to lengthy input processes I can see this being knocked back. Either way I will keep you updated on it’s progress, this post was really just to let you know, and because I am excited about the opportunities the site will bring. Any questions or comments, just leave your thoughts in the comment section.